Opportunities are also available for the self-employed. Terms and conditions for employees are described and illustrated with an example of a real multimedia designer on the job. The application process is mentioned and both general and technical requirements are detailed. Qualifications are usually a concern with most jobs but as we shall see, there are many opportunities for those with lower qualifications, and there are alternative routes into the industry and scope for training. The importance of demonstrating practical experience is highlighted in particular. Finally, indications of the future of the industry point out that this industry is relatively safe and likely to grow as is the demand for multimedia professionals.Opportunities have expanded largely due to broadband access, requirements for embedded software, and the large UK games industry. According to AGCS, digital security and online services are likely to see major growth.The main providers of jobs for multimedia professionals are software houses, broadcasters, animation studios, consultancies, educational institutions, music and entertainment industries, and computer game manufacturers. Examples of work that multimedia professionals engage in are software engineering, sound engineering, designing multimedia systems, graphic design, web design, video production, game design, systems management, 2D/3D computer animation, and making print or disk media.The above are all specialist technical or creative skills. In addition, the multimedia industry like other businesses involves people in management, marketing, advertising, electronics, telecommunications, accounting, public relations, publishing, training, journalism, technical writing, scriptwriting, research etc. Thus there are opportunities in many other related fields too.